I started this project from Comicon Challenge 2016, but since the topic for this year didn't convince me at all and after some problems with the challenge, I decided to quit and make a superhero without following the rules.
I decided to do a bit stylized Hulk inspired on The Avengers and I'm right now finishing the bakin process.
You can see the sculpt process here:
And here the baking game-res with the normal maps and AO applied. The tri-count is around 14k and that's really nice since I'm maintaining the entire body under the pants to play a bit with the alphas on the jeans.
So... the next step will be the creation of the hair and the eyebrows ( planes with alphas and a lot of patience and creativity
), then I will jump on the texturing process.
As always, crits and comments are really welcome!
Hope you enjoy