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Zbrush - dynamesh slow down problem

polycounter lvl 10
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xChris polycounter lvl 10
Hey guys, I'm not sure why this has been happening to me in Zbrush 4R7, and google isn't bringing up any good results.  But when I dynamesh say to a resolution of about 1500, my active points come out to 350k, but once I start using a brush on the mesh, it'll start "subdividing geometry" into the millions and slow my machine down to the point where I can't do any brushing.

The only work around is if I mask off a tiny bit of the mesh, than it won't  subdivide, but I'm wondering if this there's some button somewhere I might have pressed that's causing this or if its a bug? Any help is appreciated, thanks!

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