[Photoshop Extension] Normally Panel

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TooLzor polycounter lvl 5
Heyo Me again, 

So @malcolm was wanting some Normal Map related scripts and I made some. Since there was more than 1 or 2 and they can all kind of come in handy I bundled them into an extension. Currently it is available for CS6 and CC (14/15 known to work so far)

Feature Run down so far is 8 buttons that do the following:

Normally Blue (NM Blue)
This is the first version of Normally Blue which toggles the selected layers blending mode to 
Overlay (or Normal if Overlay is already active) and toggles the blue channel on/off

Normally Blue (NM Blue 2)
Second Version of Normally Blue which was requested to be updated by Malcolm again. 
This will toggle selected layers will be set to Linear Light with a 50% fill
with the Layer Style of Color Overlay (color of 255,255,128) blendmode of Linear Burn

90Clockwise
Rotate the selected Normal Map layers by 90 degrees clockwise

90 Counter Clockwise
Rotate the selected Normal Map layers by 90 degrees Counter clockwise.

90Clockwise invert Y
Rotate the selected Normal Map layers by 90 degrees clockwise and invert the Y

90 Counter Clockwise invert Y
Rotate the selected Normal Map layers by 90 degrees Counter clockwise and invert the Y

180 Rotate
Rotate the selected Normal Map layers by 180 degrees.

Invert
Just inverts the Y of the normal map layer.


Gif of it in action.

Like Layer Cake you can select groups and it will work on all of the visible child paint layers within groups and their child groups. You can also select any non grouped layers or combo's of groups. 
It also only creates 1 history state regardless of how many layers you throw at it. 

You can grab the script at 
http://www.travisevashkevich.com/NormallyPanel.html
As always, I'd be super happy if people that use it and like it could give me some "testimonials" of some sort.

I hope you guys enjoy it and that it comes in handy. 

Versions:
V1.3
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June 5/2016
CS6 version had 180 filp on the invert button. Fixed to actually be the invert button.
Fixed issue where if you scaled non universally (or moved a scaled univerisally) map, rotations would give you a strip of corruption. (Paste in Place instead of Paste)

V1.2
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June 2/2016
Missed an important function in Normally Blue script so it wouldn't work on groups.

V1.1
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May 27/2016
Fixed bugs in CC version. Was unusual behaviour which has been fixed.

V 1.0
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May 26/2016
Released into the wild.

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