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Wood projection substance

electricsauce
polycounter lvl 11
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electricsauce polycounter lvl 11
Use this sbsar in substance painter to quickly apply wood textures to your models. Import into generators then apply a position map (settings all axis, bbox), and base color, normal, roughness, metallic and ao textures. The base substance has been submitted to substance share(pending approval). The built in wood American cherry substance works well for testing.

model


Edit: The sbs is up on Substance share. For painter use this sbsar file (Download) which has the material inputs exposed. I'll upload a new version in a week or two which has all of the inputs exposed.

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