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How to Manage Materials/textures for a team?

polycounter lvl 10
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GlowingPotato polycounter lvl 10
Hey!

So, I'am researching a way to manage materials and textures for my team. 
I want something to pre-visualize all materials and the texture that compose those materials.

The idea is to avoid, for exemple, duplicated textures/materials.
Imagine that I have a group of people that is working on a city, how can I assure that they can access any material that other artist have made in the past? So the project won't have duplicated textures resulting in a waste of memory.

I was thinking about a material repository, that artist can search for materials/textures using TAGS, being able to reuse materials that is already in the game.

Is there something like this already ? How big studios manage something like this ?

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