I have a simple shape that I am UV'ing, while i know the current UV layout will work for what I need to do. I'd like to see if i can learn some tips on cleaning up my UVS
this is the shape
these are the UVS
some of the issues that I'm facing
On the image on the left, the UVS are rotated - everytime that I use unfold UV's Maya seems to rotate the shell. is there a way to have maya not rotate the shell?
On the right image - looking for a good way to reduce the stretching of UV's