Home Technical Talk

Smoothing boolean sphere

Hey gang,

So I'm having an issue on how to address this. I've tried more geo but it seems that I'll always come down to the same problem and thats supporting the inside edge of the boolean. As you'll see in my pictures if I support it vertically or horizontally I still get puckers along the base of my model. I've been spinning my wheels on this for a couple of days now and would really like to find an efficient solution so I can be more efficient moving forward.

Any suggestions on how to approach it?


Replies

Sign In or Register to comment.