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Things Env Artists Should Know

SameerAzimi
polycounter lvl 3
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SameerAzimi polycounter lvl 3
Hello, so as someone who is fairly new to 3D modelling and game art I was looking for a source to help me identify things I need to know/ practice. I have not found a single source that has all the information collectively, so I was hoping you all can help me! Right now I know env artists should know:

1. Low Poly/High Poly Modelling
2. Retopology
3. Creating UV's 
4. Texturing-Normal,Diffuse, Ambient Occlusion, Specular, Displacement 
5. LOD's
6. Creating believable worlds with assets

I don't know if shaders are handled by VFX guys or env artists. If I am missing anything, even if minute, feel free to let me know!
Thanks 



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