Flat ring and Tiling texture

polycounter lvl 5
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tigerheart polycounter lvl 5
Hi It's been a while since the last time I posted something but here is my issue. I'm trying to model a circling path and texture it with a tiling texture in 3DS max. But I get a lot of deformation in my UV and i'm looking for the best solution. I'm trying to keep the planks parallele.  And I don't have the finest idea how to correct this... Thanks

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