Looking for some input on texture size and compression. I'm finishing up my latest texture pack and I'm wondering whether it would be good to apply some jpg compression and reduce the texture size.
The uncompressed jpgs range from 5-20 mb, mainly depending on the crop. a pack of 1000 textures would easily be 10gb, which is a pain to download for most people. 80% jpg compression reduces the file size by half and I can't see any visible quality reduction in a normal texture. Is that desirable?
If I can set up a site I could easily host high res textures, but that's not in the immediate future. Any suggestions for that would be cool as well.
Uncropped texture size is ~6000x4000. Is that overkill for most people? what's would an ideal texture size be?
I am planning on splitting up the pack into multiple rars, by category. So that should alleviate some of the problems. But the total download size would still be very high.