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How to set up HDRI as a light source (like in Marmoset Toolbag)?

beaver_knight
polycounter lvl 9
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beaver_knight polycounter lvl 9
Hello there.

I was looking in to using EU4 as presentation tool for my work, and first thing i looked into after importing my mesh: how do i setup HRDI lighting? Surprisingly, i found no good explanation/tutorial on the topic. From bits of information on official forums, the whole things seems surpsingly hard to do.

Please help me, if you know a way to use HDRI inside unreal. Thank you!

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