Hello everyone! This is my first post here and I want to show you my last project. I'm satisfied with the model but I think there is a lot to do with textures. Textures was made in substance painter. I would be grateful if you could give me some advices how to improve textures (and model).
Thank you! (Sorry for my English, I'm still learning :poly121:)
Replies
overall it's cool but it's waaaaay too clean,
goodluck !
I'm not sure about the camo , but that's more of a personal preference. The surface of the polymer stock looks a bit too smooth to the eye; there's usually some bumpiness which you could reflect in the normal map as slight noise. Also, there doesn't seem to be much discolouration present in the barrel's metal which could have room for some additional detail, albeit subtle. Things such as discolouration by moisture and light scratches should give you the desired effect.
Otherwise, great progress. Keep it up!