I've never actually done one of these though. I think everyone has to have done at least one right?
Anyways, I managed to scoop up Substance Designer during the summer sale and decided to give it a test run with a new environment for my portfolio.
These are the main references I'm using. I have others but mostly for inspiration/mood.
Started by blocking out all the modular pieces in 3ds Max.
I then went on to start texturing the walls. I figured once I get most of the materials set for one of the modular pieces, I can easily apply them to the rest. Normals created in NDO. Textures in SD
Crits and critique always welcome. Thanks!!!