Realtime rendering and physically based rendering; worth reading?

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Joost Polycount Sponsor
Just wondering if these books are worth purchasing for someone who isn't a graphics programmer but just a curious (tech) artist. And how well have they aged? Even though the latest editions are 8 and 5 years old I assume they're still relevant?
Also if you know of any good related books please share :)

Real-Time Rendering, Third Edition

[ame=""]Real-Time Rendering, Third Edition: Tomas Akenine-Moller, Eric Haines, Naty Hoffman: 9781568814247: Books[/ame]

Physically Based Rendering, Second Edition

[ame=""]Physically Based Rendering: Matt Pharr: 9780123750792: Books[/ame]


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