Realtime rendering and physically based rendering; worth reading?

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Joost Polycount Sponsor
Just wondering if these books are worth purchasing for someone who isn't a graphics programmer but just a curious (tech) artist. And how well have they aged? Even though the latest editions are 8 and 5 years old I assume they're still relevant?
Also if you know of any good related books please share :)


Real-Time Rendering, Third Edition

[ame="http://www.amazon.co.uk/gp/product/1568814240/ref=ox_sc_act_title_1?ie=UTF8&psc=1&smid=A2R05X4RO0Y1WT"]Real-Time Rendering, Third Edition: Amazon.co.uk: Tomas Akenine-Moller, Eric Haines, Naty Hoffman: 9781568814247: Books[/ame]

Physically Based Rendering, Second Edition

[ame="http://www.amazon.co.uk/gp/product/0123750792/ref=ox_sc_act_title_2?ie=UTF8&psc=1&smid=A2WDH6JDHGW6U6"]Physically Based Rendering: Amazon.co.uk: Matt Pharr: 9780123750792: Books[/ame]

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