Here's what our team of 3 guys has been working during this (very short)
2nd semester. The basic concept is a fighting game where the player has to lose in order to win the game:
Beat the Bot
You control a robot fighting against your best friend - help him win!
Unreal Engine 4 on Android
2: One tutorial level + one full song.
A lean young man with glasses in fighting armor that is way too big for him
Organic modeling and hard surface for his equipment
A training bot modified to be controlled manually by another person
Strictly hard surface
A skilled engineer who’s wearing transmitters and carrying a control device to direct the robot’s movements
Mostly organic modeling, minimal texturing / polishing as she will only be seen during the intro sequence
Carl (Me): Character Pipeline, Particles, Lighting, Intro sequence
Jakob: Environment/Props, Animation, Tools
Felix: Programming, Sound, Music
Everyone: General support and engine/performance research
In two weeks.
I apologize in advance if the pre-production part gets a bit spammy. Lots of 3D to come after that.
Character stuff by myself:
Some story scribbles:
Environments by my pal:
Blockout + quick render:
Ingame mockup by myself:
3D stuff to follow!