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Needs more Game models in my Folio

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polycounter lvl 6
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ljsketch polycounter lvl 6
It's been awhile since I've been required to make a real time game character. Because of that, my life has been filled with quick, polygonally challenged, zbrush sketches whose renders stop at the photoshop illustration-ish stage. So, I'm challenging myself to create some real time models because....well....I feel the need. I also want to commit to something long term and this is the best way for myself.

The plan is to create three different models by the end of this year. So far, I've found two concepts I really like. The first one is stylistic. I love the shapes that come from these types of designs. The second one is a Sith, because Jedi don't Sith (I have no idea what this means, but let's roll with it for now). The third one is still open...we'll see what happens after the first two.

Now that all of that is said, let's get to the art.

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