Hi, haven't done much work in a while and I feel like I'm lagging behind a bit with some of the newer stuff that's come about. Haven't used UE4 or Substance at all, so thought I'd take a stab at an UE4/Substance environment.
Been reading some William Gibson stuff and he often has some cool far-flung religious stuff in there... My idea here is that people who are dying sit in a Matrix-style chair (just in front of the large tree), and are transferred into data centers that sit under the pillars. Beams of light (representing people) then go from the data centers, through the cables under the glass floor in the middle, go up the tree and to the end of the branches.
EDIT: Just realised that the top dome above the tree has some random polys cut in etc, please ignore those. This will have some pattern, but not what's current there (which was a super-considered "Select 25% of polys"
).
I'm open to any crit on this and any suggestions are more than welcome. Everything is quite simple and what-not right now, and I'm not sure what the end-result will be like. I was thinking of having quite clean and large polys with some surface variation through the textures, such as these (I'll just give links cause these images are quite large). But also I don't want these scene to be noisey in that respect.
https://s-media-cache-ak0.pinimg.com/originals/71/1d/85/711d85b9a6604182afbe98cde9c9af34.jpghttps://s-media-cache-ak0.pinimg.com/originals/8a/e2/9b/8ae29b283b13aae6ccbe9b5c037b9731.jpghttps://s-media-cache-ak0.pinimg.com/originals/ea/25/bb/ea25bb499362becbf8785de66780c3c4.jpghttps://s-media-cache-ak0.pinimg.com/originals/bd/33/82/bd3382037ddce653484318368f5be823.jpg
So yeah, summing up, main aims for this:
Learn UE4
Learn Substance
Not to be terrible
Start a new religion where people worship the data-tree.
Replies
I think you will want to consider looking at some architectural history. There's a lot of intricate imagery and cultural relevance that can push the church design further. Off my head, you'd want to look at some Futurist buildings and Gothic churches. The history will make it feel more rich. From there you can assimilate your desired pattern for your own flair.
That said, I'll drop this image of contemporary architecture not too far from where I'm staying here in Melbourne. Seems like something you might be heading towards to. Fair warning, architects either hate/love this particular building. Its iconic in Melbourne regardless.
All the best!
Still early, the tree was nicked from some Unreal sample, all the materials are samples/temp. The entrance needs to be worked up. Not really sure what I'll do with that. Also the terrain is just something old thrown into the scene. I also don't know what I'm going to do with that.
Also don't know what I'm doing with the pews. Either something like I've got, just worked up with some seating (https://trello-attachments.s3.amazonaws.com/53618951c855df2b3089e11c/54a818f2f9e8ddb6647d379b/51e9353ea02a5d6c8c9d26b961d26a8c/upload_22_2_2017_at_22_14_53.png), or something fancier (https://trello-attachments.s3.amazonaws.com/54a818f2f9e8ddb6647d379b/940x626/a3ec6fd69c7cdd8fe368d76dad0e8da0/tumblr_n46ooyxoLv1qz8uvvo1_1280.jpg).
Criticism and feedback are more than welcome.