Reflections in translucent material

polycounter lvl 7
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huffer polycounter lvl 7
Hello, I can't seem to get any reflections on translucent materials, the moment I change the material type to translucent all reflections vanish like so:


I copy/pasted the glass material from the Sci-Fi Hallway showcase project (where reflections are visible), have a SphereReflectionCapture in scene, and transluceny lighting mode is set to TLM_Surface. All other reflections work fine. What am I doing wrong? :(

Also, here's what the Reflection pass looks like from opaque to translucent:



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