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Rending Near Clipping Panes in Maya 2013 with Mental Ray Raytracing

synergy11
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synergy11 polycounter lvl 6
For some reason this is not working for me?

I can adjust the near clipping plane fine in the viewport but it won't show up in the render.

As far as my research got this can work in Scanline.

Does anyone know if there is a way to get this to work with Ray Tracing and Mental Ray in Maya 2013?

Thanks.

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