Finished this up, thanks to everyone who helped out along the way!
You can view it in marmoset on Artstation: https://www.artstation.com/artwork/zoonoid-s-cute-girl
Hey polycount it's been a little while!
I'm working on a new character for my portfolio and to get a better understanding of the PBR workflow, I decided this round to do something based on someone else's concept instead of my own and I'm going to go mostly for realism, which should be a challenge for me.
Concept Link: http://zoonoid.deviantart.com/art/cute-girl-332425200
Zbrush blockout so far:
Going for a lot of general shapes to get an idea, wrinkles will become asymmetrical as I move on. Hair is just a block-in for visual sake, I will probably do something planar and/or mess with fiber mesh.
Comments and critiques are always appreciated!