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SOLVED: Help with procedural masks

Xendance
polycounter lvl 7
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Xendance polycounter lvl 7
I've been testing the quixel suite for few days now and so far I have been really impressed. But now I ran into a problem that I can't seem to figure out. Basically the scuff masks for the template painted metal materials seem to only generate only along vertical edges and not horizontal edges.

Here's a screenshot of my problem: http://i.imgur.com/ike6jp6.png

I've been trying to figure out how I can get the mask to generate those scratches along the horizontal lines too, but I haven't been able to figure out why it doesn't do that. I already double checked smoothing groups and re-exported the mesh but it didn't help.

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