It's been a long time. Too much work on Assassin's Creed Unity!
Today I decide to take time and share my last work, an abandoned Car.
Who says that I'm a big fan of last of us?!
Here is a personal project I have done in 2014. The idea was to create an abandoned car on a organic piece of ground to create a contrast and enhance the Car. Every basic modelisations have been made in 3dsmax, details have been add in ZBrush and texturing in photoshop. I have render the scene in marmoset 2.