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maya construction help tools?

Hi polycounters :)

iam doing a skate bowl for a level.
Using the loft tool in maya is easy and straightforward for skining, but when i place the curves to make the angles match, its hard to make accurate angles when constructing.

is there maybe a helpful tool in maya like the ones in illustrator?
like showing the degrees, same spaces and proportional suggestions.

right now i take a plane and align the curves to the wall, visually to get for example 90degrees

helper_tools.jpg

Replies

  • Bartalon
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    Bartalon polycounter lvl 12
    I don't think Maya has any visual snap tools or real-time alignment rulers like illustrator has when it comes to identifying right angles and edge matching.

    However, there may be a simpler method to accomplish what you're doing. Extruding naturally draws edges out at right angles (when possible) from their starting point, so you may want to explore extruding/beveling instead of manually-positioned splines.

    I obviously haven't done any research on half-pipe curvature but the curves you're using appear close to a perfect quarter-circle arch, which the Bevel tool can do really easily.

    engngtH.png
  • pachermann
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    thank you Bartalon,

    your tipp was very helpful i recreated whole mesh.

    extruded.jpg

    thanks for the idea
    cheers
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