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[modo] Viewport Texture Resolution Display

interpolator
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Revel interpolator
Hi guys, recently I've noticed that modo viewport display show a relatively lowres texture compare to, say, 3ds max. Already did a simple google search but didn't found any simple solution for it. Below is the screenshot;

In 3ds max looks like this;
UyzO86GUyzO86G.jpg

In modo it looks like this;
UyzO86G7wBAhV8.jpg

Both 3ds max and modo display using the standard shader. Is there any setting somewhere in modo that let me preview full res texture inside modo viweport?

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