Home Technical Talk

Cloth Shaders - Both Pre-rendered and Realtime

polycounter lvl 8
Offline / Send Message
Arno polycounter lvl 8
Hi All,

Would anybody mind sharing their thoughts on what makes a good cloth shaders.
I'm seeing some really nice cloth shaders on all these Next gen games, both in actual game and the promotional material.

What would I need to recreate a good cloth look in mental ray, where I can use all the tricks possible ?

I see a quite a lot of fresnel, but they highlights kind of puzzle me still.
I'm pretty sure I need to have some type of blurred reflections being masked out by the facing angle etc...

Any insights would be apreciated.

Cheers,

Arno

xQvPIyD.jpg
VdDkDDv.jpg
93t7lZf.jpg
5Rf17pL.jpg
Sign In or Register to comment.