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Best way to animate flexible wires, cables, amnd tubing

polycounter lvl 8
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KazeoHin polycounter lvl 8
Hey guys, I'm doing a bit of a hardsurface project, and included with it are a lot of wires, tubes and cabling.

something along the lines of this:

HyQ_Robot_2011_front_a1.jpg

what is the best way to model and animate the tubing and cabling so that moves realistic(ish) and does not shear, skew or stretch unrealistically? I ask this early on, because I have a feeling that this will need a bit of modelling forethought as well as rigging know-how. I'm going to need to animate 50+ independent cables, so I am more concerned with efficient, quick techniques versus super quality ones. though, I'm open if you wish to share either.

I did a google search, which yielded unsatisfactory results, and my knowledge of animation is lacking compared to my modelling skills.

I appreciate your help!

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