Tiny Space - Game dev

polycounter lvl 8
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Muzzoid polycounter lvl 8
So I'm starting up this project again.

Essentially it's an economy management game crossed with kerbal space program in 2d, using full orbital mechanics, albeit in 2d.

I have the physics prototype working, but I'm not entirely sure the direction i'll be going to try and get it made. Mostly as i don't have a solid income right now. Either it will be on the side of freelance, or fulltime work or i try and kickstart it.

This first piece is the key art.

ZXCaL0m.jpg?1

And here is some of the older stuff in the last thread.
http://i42.photobucket.com/albums/e305/muzzoid/rocket-parts.png
http://i42.photobucket.com/albums/e305/muzzoid/rocketsweb.png

I'm going to try and get some footage of the prototype up in the next few weeks.

EDIT: you can also check out the first version of the key art 2 years ago... yeah i've improved a lot haha. http://i42.photobucket.com/albums/e305/muzzoid/pitch.jpg

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