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I'm surprised that nobody is talking about custom game modes yet!

Personally I think custom game modes will be a great addition to the workshop.

I've read this on http://www.ongamers.com/articles/dota-2-7th-march-patch-content-analysis/1100-1001/

Custom gamemode strings.

+ "game_mode_15" "CUSTOM"

+ "DOTA_Workshop_SubmissionType_CustomGame" "CUSTOM GAME MODE"

+ "DOTA_Workshop_SubmissionType_CustomGame_Desc" "A new game mode"

+ "DOTA_Workshop_CustomGame_Help" "Custom Game Mode Help"

+ "DOTA_Workshop_ImportCustomGame" "Publish Custom Game Mode"

+ "DOTA_ItemTest_CustomGame_Intro" "Here you can select your addon folder and have it packaged up into a .vpk for publishing."

+ "DOTA_Workshop_ChooseCustomGame" "Select addon folder"

+ "DOTA_Workshop_ChooseCustomGameDesc" "Select the dota_addons folder containing your custom game mode"

+ "custom_difficulty_0" "Normal"

+ "custom_difficulty_1" "Hard"

+ "custom_difficulty_2" "Insane"

What do you guys think how this will be done? Do you think Valve is going to monetize on mods? Keep it free by players subscribing to mods? Let's talk!

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