Sketchbook: pableaux

polycounter lvl 3
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pableaux polycounter lvl 3
Hello.

I spent a good chunk of last year improving my drawing, but at the beginning of this year, I decided to put some effort into 3D too. I have a hunch I'd make a better modeler than a 2D artist, but I'm not sure. I'm learning the basics right now, and I haven't really gotten into videogame-specific techniques yet, but I plan to. Feel free to crit, etc etc. Glad to be here. :)


This is the first thing I ever sank any real time into. It's the corner of my desk, w/ the cheapo Huion tablet I use. This took way longer than it should have for what it is. Modeled in Max, w/ TurboSmooths on top.

wd-drive-2014-02-28_04.jpg~original


Bad topology.

wd-drive-2014-02-28_03.jpg~original

wd-drive-2014-02-23_01.jpg~original


Aaaand some old drawings to make this a less boring first post. These were originally posted in my ConceptArt.org sketchbook. (I recognize some people here...)

skull-heart-test.jpg

ninja-assassin-girl-wip-01.jpg~original

girl-sunrise-wip02-1.jpg~original

goat-boy-wip-01.jpg

IMAG0590-tracing.jpg

IMAG0479---colored-test.jpg~original

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