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Mentall Mill tutorials/recources/alternatives?

polycounter lvl 14
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fatihG_ polycounter lvl 14
So Mentall Mill seems to be pretty dead.

I was trying to get some noob tutorials for it, to help me get started with it.
However I was not able to find much. I check the help files briefly and that didnt help much.

I have experience with node based shader creation, but the simple fact that when I start a new shader it doesnt show any node to plug stuff into, just confuses me.
(Like how UDK has the diffuse, specular, normals, etc. "master node" I guess.)

Anyway I was wondering if you guys knew any recources for Mentall Mill, or had any tips you could shareregarding using the software.

Apart from that are here any other alternatives to Mentall Mill?
I remember ShaderFX has the same nodebased shader editing. Does it allow you to export the shaders outside of Maya LT though?

Any help is greatly appreciated. =]

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