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Offset uvs

Zocky
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Zocky greentooth
Hey guys!

Was trying to do something, but i'm not sure if it's really possible.

Basically, i have a texture. I would like to use one parameter, that would offset uvmap, but only in one direction; V. I'd like to use instanced material, and put this offset V property onto it. But the problem is, how to do it without offseting U too. Any ideas?

Cheers and tnx!

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