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Semi Transparent Viewport?

interpolator
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maxivz interpolator
Hello guys, i am having a problem with my max here, its 2012 x64. The objects are semi transparent and they look like they are made of little dots, it used to run fine, until this morning.
It only happends on direct X, on open gl its fine, i have already tryied with alt+x but its not an issue with the scene as all my max files are having these issues
4qpr4Nq.jpg

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  • Pathologist
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    Pathologist polycounter lvl 4
    I have had it happen too, try disable the hardware rendering (SHIFT+F3) by default.

    It only happens to me with non-standard 3ds max materials, like VRay materials and non-materialised objects.
  • maxivz
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    maxivz interpolator
    I already tryied disabling hardware rendering, this is the standard material so i actually have no idea what may be causing it, i have been searching and nobody seems to get this problem, will try reinstaling drivers
    Edit: I have reinstalled everything, problem is still there, if i turn transparency off the problem is gone, however with transparency setting in simple and quality its there again, i am not using tansparent materials
    Direct x shaders like xoliul or 3 point shader work fine without any issues
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