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Light Building Texture issue

Hey all

Having a bit of an issue with one of my assets after I build the lighting in unreal.

The first screenshot shows the asset in unlit mode and the texture on the wall looks as it should

Q7KNd0y.png

However once I build the lights I get this odd error

nLny3He.png

It actually looks like its partly loading an older version of the texture but, I have tried to delete the mesh and textures etc and reload them with no luck.

The asset beside it is using the same material it's just minus the open panel and it bakes fine.

Any ideas

thanks very much

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