problems loading FBX file into nDo2? help!

I'm trying to load in an fbx for a pretty simple chainsaw model, and when I import my fbx, it comes in looking like this :(

I'm new to nDo2, what am I doing wrong? My model is pretty straightforward, and was created in 3ds Max.

Thanks for the help!

note: I'm also new to polycount, so please let me know if I need to post this in another thread! thx!


Sign In or Register to comment.