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Strange Topogun export.

polycounter lvl 11
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Mr Significant polycounter lvl 11
Hi! first of all, sorry for english.

I have Topogun 2.0 beta (or smth like that), and I made retopolgy of my HP sculpt, which I've done in Zbrush 4r4. I import my repologized mesh in Max, and here's what I got:

1JPG_xqerqaa.JPG

What happened? In Topogun I had smth like 200 polys, and here I've got few thousand polys. Before export in Topogun I didnt deleted the HP mesh, because I don't know how ( or even this is necessesary). Format of exported mesh from TG is .OBJ . Any idea what I'm did wrong?

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