Hyperborean landscape


I have started a new environment again! This will be one of my final projects for the university, so I hope to learn a lot from it.

I'm using Maya and UDK, and I'm currently learning Mudbox and Worldmachine.

Here are three quick concepts I made to illustrate what I'm planning on doing.
I'm hoping to create a sad environment without relying too much on the subject matter; I decided to keep the aqueduct whole rather than in ruins. I'm relying on the colour scheme and shapes to convey an atmosphere of a cold, desolate place. Basically I'm trying to create a depressing world by using beautiful things.


Blockmap in UDK:

Architecture in Mudbox:

Landscape currently in UDK:

I always love to hear critique and advice!


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