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How to reduce normal map strength in Photoshop ?

iniside
polycounter lvl 6
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iniside polycounter lvl 6
Just like title says. I have nice normal map. It was good base for generating Cavity and AO in nDO, but it way to strong to use in CryEngine and procude very poor result.
Question is how to reduce strength of normal map in Photoshop ?

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