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Hulk- Inspired from Avengers

polycounter lvl 11
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leoartz polycounter lvl 11
Its been a while since I started Working on The Hulk after watching The Avengers. Finally I decided to call it done although there are scope for improvements. It has been a huge learning experience in terms of my anatomy knowledge and Iam very pleased with the result. Anyways! Enough Talk, here are the renders :
Hulk_Render_01.jpg

Hulk_Render_03.jpg

Hulk_Render_Turn_LR.jpg

Hulk_Render_Turn01.jpg

and Here are the Wireframes

Hulk_Wire_02.jpg

Hulk_Wire_03.jpg

And Here are the Texture Sheets:

Hulk_TextureSheet.jpg

HulkPants_TextureSheet.jpg

Zbrush Sculpt :
Hulk_Zbrush_01.jpg

Hulk_Zbrush_02.jpg


Softwares Used : Marmoset Toolbag,Pixologic Zbrush, Adobe Photoshop, Autodesk 3dsMax
PolyCount : 24,495 ( Including Hair and Jeans )
Textures :
Hulk Diffuse/Spec/Normal – 2k
Jeans and Hair Diffuse/Spec/Normal – 1K

Hope you like the Renders.
Thank you

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