My group and I are currently working on a project. (Cyberpunk setting 100 years into the feature) This building is soposed to be a Church HQ. The Church is the enemy.
I'm responsible for the Buildings in the Game.
The diffuse map is not finished yet, and I still need to apply the spec and probably a black/white converte into Nmap
My 1st question is how do you make the windows reflect light is there any special texture?
PS: is there any book on destructible environments or something close to that subject? need to write a Diploma paper. And need at least 2 books. I searched the net but cant find a thing