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Mudbox Sculpt from map + paint error

So i looked around and couldn't find any answer to this.

Following the "how to make terrains for games" thread, I created a terrain, went through world machine and now am trying to paint on it in Mudbox.

I took my original Plane, subdivided it to the proper level (also tried it without subd'ing the plane) and then ran the sculpt from map function. As it finished i saw a little blueline run across the mesh and then disappear.

When i tried imported the texture from WM, to start painting it came out like this:

problemcg.jpg

As you can see that top strip wont import (even went as far as to give me a red error when i imported the texture).

To make sure it wasn't just a problem with the the texture i tried painting on my own layer and also tried importing a layer with several different formats .tga .png .tif and all had the same issue. Also tried painting just the plane before i ran the sculpt from map function and i had no issues. So i know its gotta do with the sculpt from texture function.

Anyone have any advice?

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