Neox said:what will be your final rendering style? are you going all in on the flat/non shading with hatching and strong contrasting outlines? because if so i would suggest, get that shading to work asap and check what you are doing in that shading. you can sculpt how ever much you want, the shader might eat it all.
Long time no post, got a job a year and half ago, starting up working on personal projects again. Current WIP, using ZBrush, Maya, Substance 3D Painter, XGen, and marvelous designer.