Latest from my Overwatch Headquarters thread. Check it out if you're interested in Overwatch or wordy posts about process and workflows! http://polycount.com/discussion/193151/overwatch-hq-long-term-environment-working-thread-ue4
I took the color sheme on purpose. It's the colors from the Overwatch character Bastion. The basic idea for the drone was that this is a predecessor of the Omnic Mechs (like Bastion). As I want a really strong connection to Overwatch I decided to stick to the "Omnic aka Bastion" Color sheme here. Btw.: Blizzard released…
i know the concept and overwatch inside out, i could make huge "this is how it would be done on overwatch" feedback list, but that doesnt make sense if you wanna go a whole different direction :)
i'd still say he fits better into wildstar than into overwatch. overall i think he is just a tad too cartoony, while stylized overwatch is more naturalistic than your approach. besides that i would say the usual regarding overwatch fan work, model more, sculpt less. or polish more, but to me the cleanlyness is one of the…