So im new to maxscript (grand total of 3days :poly124:) and i decided to throw myself in the deep end by making an autorigger. So far its been pretty simple, used some functions to make a dummy rig that can be adjusted and add bones that align to them etc. but now i want to make twist links. So what i want to be able to do…
My friend, this is not the deep end, this is open waters. Comments in the code below: rollout test "test" width:238 height:114( --ADD A SPINNER button makebonetest "makebone" pos:[34,20] width:135 height:46 spinner spnTwist "Twist Count" type:#integer range:[1,10,2] --MOVED THE FUNCTION INSIDE THE ROLLOUT fn makebone1 pos1…