Guys I am just testing out 3d coat and it seems like the program I always wish zbrush was. Compared to zbrush, 3d coat offers: * actual viewport rendering so you can see what you are doing and it is not totally different compared to how your game engine will look * you can hot swap between sculpting and texturing on the…
@Rima it has multi-res layer support now, and i have been sculpting on quad meshes so perhaps something there has changed. It seems like the intended workflow is that you use the voxel modeling as you would use sculptris pro in zbrush (or dynamesh) when you are figuring out forms. Then you can retopo (it has lots of…
The last time I tested it was several years ago, but I found that it couldn't handle anywhere close to the same mesh density as Zbrush. I'd be interested to know if its gotten better in that regard, because I did like a lot of the other things you mention, specifically "a normal UX for humans" :lol:
Not for me. Ive been using zBrush since 2004. That was also the last time I paid for it. I remember when 3DCoat came out and depending on what you made depended on whether you were allowed to purchase it. So I didn't. Some time later the censure was dropped and I decided to try 3DC on my laptop. Could not get it to work. I…
@pior it is nice! pretty exciting, i grew to dislike sculpting over time because if you dont work regular enough in zbrush it is just a big chore to refamiliarize with it, and I always feel like I spend 50% of my time tweaking the program rather than just working... spent most of the day just sculpting in mudbox and didn't…
@Benjammin i did some quick test: at 32 million triangles voxel and surface sculpting shows a tiny bit of lag, but still very useable at 128 million it is laggy enough that i consider it not useable (though you could if you really had to) I have a 3090 GPU and 64gb ram, and this is 3d coat 2024.13 I have no idea how this…
@kanga yeah the sheer amount of learning content you can find for zbrush (plus that, at least before you could buy it and own it forever) are huge pluses that 3d coat seems to lack. Though on the pricing i think 3d coat is possible to own still? Not sure I didn't look super deep into it. But the lack of learning content is…
Oh, well that changes things. It's been a while since I've used it; must've been added in an update. I'll give it a look, then; it's always good to know my options. One thing I did forget to say though is that the retopology definitely has an edge on ZBrush in some respects. It's been a while since I used it, but the auto…
@Benjammin seems to be the case because I have a geforce GPU and it is running good. I did some sculpting at 17 million tris without any slowdown. it is really inviting how it just has the things I actually use and not much else, and seems to be designed around normal production workflow rather than a bunch of zany toys…