Looks good so far Rurouni. Did you have any problems with the placement of your meshes in terms of grid lock and what not? Or did you not create the assets with the Unreal grid in mind? EDIT: I only ask because I'm going to be creating a large scene in UDK and don't know if I should design my pieces modularly to fit on the…
Its coming along! I wouldn't worry too much about the smoothing on the vent pipe, its probably not unwrapped yet and the smoothing is breaking where the UV seams are, once its properly unwrapped it should be ok. Yea keeping to a grid is key. In max I snap each objects local pivot to the grid and then snap the tile edges to…