Very nice Brian ! Working on some SFV fanart myself ... and having a bit too much fun with the color variants :) Gloves are still to be done from scratch.
* "My blows penetrate flesh and contaminate the very bones within!" Welcome home #Akuma. Now I just need #Blanka back. #streetfighter #fgc #ragingdemon #ps4 #capcom #sfv #riseup #messatsu#videogames #fightinggames
Ha interesting, I don't think I've ran into that. That said ... I don't remember ever having to setup physics assets at all for SFV modding in the first place anyways. I mean it in the sense that they likely *can* be overriden, but IIRC they don't actually *need* to be. I could be wrong though, it was a little while ago…
Hey, This is my attempt at making Akuma from Street Fighter as he currently isn't in SFV. I'm still working on it but thought I'd show my progress and hopefully get some feedback on it. This is my first attempt at polypainting in ZBrush and i'm not entirely sure how to paint skin, so any tips in that area would be much…
A ton of great stuff in this thread as usual ! On my end I Just finished a Street Fighter V character replacement mod in collaboration with Chay Johansson who took care of rigging and cloth for the ingame model as well as posing for the Toolbag2 renders. This is based on a classic Capcom sprite character design. Done in…
@Tits - I totally agree. I'm going for this semi realistic style (basically what I can not what I want ;)). He will lack personality for sure but I need to finish him. I feel that I lack experience to play around with style at this point. I prioritize finishing him (with at least above average quality and a good final…