We're much better artists these days, there weren't many 3d veterans back in the psx days :) I mean, we know better than to light to black shade a lowpoly model of that polycount.
I have to agree with you! :thumbup: I will suffer so much waiting for its launch... I'm sure this time Nintendo will do things right, and certanly managed to amuse me! <3 Still I can't understand how PSP can render 33 milions of tirangles per second and 3DS only 15.3 milions, while 3DS has a noticeable better graphic look.…