Hi Bal, here is the script to activate the BaseObject in the Modifier Stack any time the selection (or ModPanel) changes. Execute once and find the script in Customize User Interface floater under Category: ModPanel Tools. Run once to enable the feature, run again to disable it. macroScript…
Hi guys, thanks for the reports! @ PolyHertz: I see you haven't lost your edge :D 1. I followed your steps but unfortunately couldn't reproduce the issue on 3ds Max 9/2009 + XP64. I'll try to run some tests on other systems. If anyone else have any other info about this, I'd be glad to know. EDIT: I reproduced the issue.…
I managed to make all the changes I wanted but I still have a piece of code to correct. Currently if you select a bone in the viewport, the popup Skintools don't follow. You have to select the bone in Skintool's list to change the weight of a vertex. I'm looking since yesterday, but I feel that it's beyond my capacity with…