I don't have much of an overall design besides I want my entries to use the type of gemstone formation as shown in the screenshot, and incorporate jungle sort of foliage (vines, thorns, flowers) and maybe a few mayan or incan statues or ornamental bits. This is my turret design, idea being to have some sort of menacing…
Holy moly m4dcow, I did some tests and you're right! I didn't know the order in the outliner affected the vertex index. So, in short, to export everything correctly you have to make sure your LPs & cages are in the same order. Thanks a ton m4dcow!
Thank you m4dcow, it's very helpful for me, so i keep going on your discoveries to solve the Normal and the Backface problem. - For the Normal : We need to render with a Ortho Camera. * Face Down the camera to match the World Space Axis with a plane's tangent normal (Camera set to Ortho) Then we change the Shade Mode in…
First off, let me start by thanking all of you for reading and replying! I really appreciate it! JEDTHEKRAMPUS I don't actually know. I am just exporting from 3dsMax as an OBJ with texture coords, normals and smoothing groups checked, and just putting it into Xnormal. If you could elaborate on how to do it and test with…
Your bench is quite low compared to your squat and deadlift, but overall you're probably a bit too advanced for Madcow, which is an intermediate program. 5/3/1 is probably the best choice, since everyone touts it, but if you're maxes have fallen significantly Madcow could be just what the doctor ordered. I put 20 kg on all…
It depends on what your lifts are like now. You'll probable benefit from doing Starting Strength or Stronglifts, but if your lifts are already high you'll only progress for like 1-3 months. After that you can do Texas Method or Madcow for a while. And after that I'd do 5/3/1, PHAT or a standard push pull. As long as you…
Phew - that was quick! Hot off the press are the results from the judges at Havok on their Top 9 entries to the MINI-GOLF contest! For those who don't know, the MINI-GOLF! contest hosted by Polycount saw artists creating mini-golf holes, to be used in Havok's brand spanking new game engine, Project Anarchy™. When the…