Hi, i like to include in the render the Marmoset Toolbag watermark. I set this option ON but no logo is rendered. I have a license working fine. Is there another type of full license ? ty in advance “Include Toolbag logo” will re-enable the Marmoset Toolbag watermark on your exported images and video – to show the world…
hello I have the full license of Marmoset 1.08 and when i render out a snapshot it wont include the logo and it is checked. Any ideas why this is happening?
Yes, the bat file is what's used, and it might be self explanatory, but if you want you can read the details of how it works in the documentation (included pdf file). It's not as dangerous a process as it might sound :)
@EarthQuake: I'm pretty sure that is not a scale problem, because I tried to open a lot of meshes before (including simple test-box) and also nothing appears + directory path is still blank. Here's .obj file http://www.sendspace.com/file/4ppk5e Thanks in advance.
Woaaah, weeeirrrd. I tried just everything. All models exported as a .mesh works fine (including pillar!). In case of .obj and .fbx, Marmo still works, but doesn't open files. My system spec: Win7 x64 i5-2500K GeForce GTX460 8GB RAM and... I've been using Marmo in the past and it worked... Can't get it :(
I'm having a bit of trouble with maya 2012 and tangents/binormals. Whenever I use a detail map it randomly flips the strength of the detail based off the tangents/bitangents of the mesh from maya. I've remapped it, unlocked/reset normals, tried flipping normals/uv winding, and every combination of OBJ and FBX settings…
Well disabling Use Graphics Processor (which includes OpenCL, Anti-alias Guides, 30Bit Display and Use Graphics Processor) does make the problem go away, but it also removes some nice features like Rotate View, several filters and various on-screen tools. I'll tweak the settings and see if I can disable any of those…
@BlackulaDZ: Thats... pretty weird. Unfortunately it doesn't have much to do with toolbag, since that error is coming from the Microsoft Visual C++ 2005 redistributable installer (which we just included with the toolbag install, but we didn't create). It's probable that toolbag still installed correctly, but if it doesn't…
Didn't know if this has already been brought up but when you turn on SSAO...everything will receive it including little cards using the "Add" blend mode. Say I have two planes intersecting perpendicularly: the texture is just black with the blend mode set to add and it will have a laser type of effect running through it on…